I'm currently developing a game called Clear Skies, where the player controls a turret which can fire shots at an onslaught of paratroopers, which drop from the sky with the sole purpose of reducing your defensive gun to rubble. The game will include multiple foes, power-ups, and weapons, with a purchasing system to allow you pay for them. I'm using C# in Visual Studio 2010 Ultimate with Microsoft Game Studio 4.0. The game will be available for PC (for free), and could be changed slightly to be played on an Xbox 360, but that costs money I don't want to pay.
Other than the words, none of the graphics are of my doing, they were ripped from someone else and posted online where I could get them and edit for my needs. I'm wide open to suggestions, but I'm trying to keep within my abilities, which grow a little more with everything I add. The game will most likely not look just like this, as there is still a lot to be added. If anyone is interested in Alpha testing, let me know.
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